Основной контент книги Game Character Creation with Blender and Unity
Tekst PDF
Objętość 322 strony
Game Character Creation with Blender and Unity
autor
chris totten
213,10 zł
O książce
A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. Game creation is a... Dalej
Gatunki i tagi
Zaloguj się, aby ocenić książkę i zostawić recenzję
Książka Chris Totten «Game Character Creation with Blender and Unity» — czytaj online na stronie. Zostaw komentarze i recenzje, głosuj na ulubione.
Ograniczenie wiekowe:
0+Data wydania na Litres:
20 sierpnia 2019Objętość:
322 str. ISBN:
9781118226902Całkowity rozmiar:
170 МБCałkowita liczba stron:
322Właściciel praw:
John Wiley & Sons Limited