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Copyright

HarperVoyager

An imprint of HarperCollinsPublishers

1 London Bridge Street

London, SE1 9GF

www.harpervoyagerbooks.co.uk

First published in Great Britain by HarperVoyager 2015

Copyright © Peter Newman 2015

Cover layout design © HarperCollinsPublishers Ltd 2015

Jacket illustration © Jaime Jones

Peter Newman asserts the moral right to be identified as the author of this work.

A catalogue copy of this book is available from the British Library.

This novel is entirely a work of fiction. The names, characters and incidents portrayed in it are the work of the author’s imagination. Any resemblance to actual persons, living or dead, events or localities is entirely coincidental.

All rights reserved under International and Pan-American Copyright Conventions. By payment of the required fees, you have been granted the non-exclusive, non-transferable right to access and read the text of this e-book on screen. No part of this text may be reproduced, transmitted, down-loaded, decompiled, reverse engineered, or stored in or introduced into any information storage and retrieval system, in any form or by any means, whether electronic or mechanical, now known or hereinafter invented, without the express written permission of HarperCollins.

Source ISBN: 9780007593071

Ebook Edition © April 2015 ISBN: 9780007593101

Version: 2016-03-08

Dedication

To Em,

for lighting the way

Contents

Cover

Title Page

Copyright

Dedication

Chapter One

Chapter Two

Eight Years Ago

Chapter Three

Chapter Four

Chapter Five

Eight Years Ago

Chapter Six

Chapter Seven

Chapter Eight

Eight Years Ago

Chapter Nine

Chapter Ten

Chapter Eleven

Chapter Twelve

Chapter Thirteen

Eight Years Ago

Chapter Fourteen

Eight Years Ago

Chapter Fifteen

Eight Years Ago

Chapter Sixteen

Chapter Seventeen

Seven Years Ago

Chapter Eighteen

Chapter Nineteen

Chapter Twenty

Seven Years Ago

Chapter Twenty-One

Chapter Twenty-Two

Three Years Ago

Chapter Twenty-Three

Chapter Twenty-Four

Chapter Twenty-Five

Three Years Ago

Chapter Twenty-Six

Chapter Twenty-Seven

Three Years Ago

Chapter Twenty-Eight

One Year Ago

Chapter Twenty-Nine

Chapter Thirty

One Year Ago

Chapter Thirty-One

Chapter Thirty-Two

Chapter Thirty-Three

Acknowledgments

Read an extract of The Malice

About the Author

About the Publisher

CHAPTER ONE

Starlight gives way to bolder neon. Signs muscle in on all sides, brightly welcoming each arrival to New Horizon.

The Vagrant does not notice; his gaze fixes on the ground ahead.

People litter the streets like living waste, their eyes as hollow as their laughter. Voices beg and hands grasp, needy, aggressive.

The Vagrant does not notice and walks on, clasping his coat tightly at the neck.

Excited shouts draw a crowd ahead. A mixture of half-bloods and pimps, dealers and spectators gather in force. Platforms rise up in the street, unsteady on legs of salvaged metal. Wire cages sit on top. Within, shivering forms squat, waiting to be sold. For some of the assembled, the flesh auction provides new slaves, for others, fresh meat.

Unnoticed in the commotion, the Vagrant travels on.

The centre of New Horizon is dominated by a vast scrap yard dubbed ‘The Iron Mountain’, a legacy from the war. At its heart is the gutted corpse of a fallen sky-ship; its cargo of tanks and fighters has spilled out in the crash, forming a skirt of scattered metal at the mountain’s base.

Always opportunistic, the inhabitants of New Horizon have tunnelled out its insides to create living spaces and shops, selling on the sky-ship’s treasures. Scavenged lamps hang, colouring the shadows.

One tunnel is illuminated by a glowing hoop, off-white and erratic. In the pale light, the low ceiling is the colour of curdled milk.

Awkwardly, the Vagrant enters, bending his legs and bowing his head, his back held straight.

Corrugated shelves line the walls, packed with bottles, tins and tubes. The owner of the rusting cave hunches on the floor, cleaning a syringe with a ragged cloth. He appraises the Vagrant with a bloodshot eye.

‘A new customer?’

The Vagrant nods.

Syringe and cloth are swiftly tucked away and yellowing fingers rub together. ‘Ah, welcome, welcome. I am Doctor Zero. I take it you’ve heard of me?’

The Vagrant nods.

‘Of course you have, that’s why you’re here. Well, what can I get you? You look tired. I have the finest selection of uppers this side of the Breach, or perhaps something to escape with?’ His eyes twinkle, sleazy, seductive.

One hand still on his collar, the Vagrant’s amber eyes roam the shelves. They alight on a small jar, its label faded to a uniform grey.

‘Ah, a discerning customer,’ says Doctor Zero, impressed. ‘Rare to have somebody who knows what they’re looking for. Most of the rabble I get through here can’t tell the difference between stardust and sawdust.’ He picks up the jar, flicking something sticky from the lid. ‘I assume whoever sent you appreciates the scarcity of good medicine … and the cost.’

In answer, the Vagrant kneels and places two platinum coins on the ground, sliding them across the floor towards the Doctor.

‘I hope you aren’t trying to trick me,’ the Doctor replies, picking them up and tapping each one in turn with his finger. The coins vibrate and a brief two-note duet fills the cramped space. For a moment neither speak, both moved to other memories by the sound.

Doctor Zero holds them to the light, the clean discs incongruous with his sallow skin. ‘My apologies,’ he says, handing the jar over quickly, hoping no change will be asked for. ‘And if you have any other needs, don’t hesitate to come back.’

Doctor Zero watches the Vagrant go, his fingers twisting together, untwisting and twisting again. He picks up the syringe and, after a moment’s deliberation, pricks his finger on it, wincing at the little stab of pain. A bead of blood appears on the end of his finger. He waits until it has grown to the size of a small pea and then whispers his message.

The Vagrant makes his way towards the city gates, famous for always being open. The Demagogue, demonic caretaker of the city, claims this is because New Horizon admits anyone, a lie to conceal their dysfunction. The great engines that control the gates are silent, critical parts stolen or broken long ago.

Beggars’ cries mix with heavy drumming and the taste of sweat. A girl, aged prematurely by life, pulls at the Vagrant’s arm. ‘Ey, you come from Zero’s? You wanna share?’ She runs a hand over her curve-less frame. ‘You give me high, I give you ride. Big high, big ride.’ The Vagrant stops, looking at her hand until she withdraws it. He walks on, the girl’s stream of curses following after.

A large, hound-like animal sits on its haunches, square in the middle of the road. Tainted by infernal influence, it is larger than its ancestors, fearsome, ferocious, a Dogspawn. No Handler is in sight and the usually easy-going wastrels of New Horizon give it a wide berth.

The Vagrant does the same.

It watches him with mismatched eyes. One canine, black in the poor light, unreadable, but the other human one: it flickers in recognition. Somewhere outside the city a Handler watches, viewing the wanderer through their swapped orbs.

For a time, both are still and the crowd follows the lead of the fading stars above, retreating, one by one into the darkness.

The Dogspawn pants heavily, its foul breath adding to the thick cocktail of smoke and rot that passes for New Horizon’s air.

The Vagrant does not run. There is no point. Over the years, desperate prey has tried many things to hide its scent from these half-breeds: perfume, mud, excrement, even the blood of another member of the Dogspawn’s pack.

All fail.

The hunters do not track the body’s scent. The Vagrant knows this: it is why the rest of the pack and their Handlers lie dead.

With a growl, the Dogspawn stands up, refuse clinging to blood-crusted legs. It pads forward with difficulty, dragging itself through the muck.

The Vagrant watches, unmoving.

Eight metres from him, the Dogspawn leaps. It is a weak gesture, a mere suggestion of its usual power.

The Vagrant steps back, leaving it to sprawl exhausted at his feet. Its flanks heave, gasping and ragged. Blackish blood dribbles from its rear. Soon, it will die. The growls soften, become a whine which gives way to a fading, wheezy pant.

The Vagrant steps around the body but the Dogspawn is not quite dead. It snaps at him with the last of its strength, too slow to catch his ankle, but the long teeth snare his coat.

The Vagrant pulls at it, once, twice, the Dogspawn glaring at him through half-closed eyes. Its jaws stay locked onto the worn material in a last act of defiance. The Vagrant continues to pull: harder and more urgently until fabric tears on teeth. He pulls free but there is a cost, his coat is opened by the struggle.

The Dogspawn’s eyes open one final time, widening at what is revealed.

In the crook of his arm, a baby sleeps, oblivious; chubby cheeks are dusted with fever spots. A sword hangs at the Vagrant’s side, a single eye glaring from the crosspiece. It returns the Dogspawn’s dying stare, peering beyond to find the tether of essence that will lead to its tainted Handler.

Swiftly, the Vagrant walks towards the great gates of New Horizon, pulling his coat about him once more.

The rust-bruised gates loom high, thick chains frozen along their length. To their right is a watchtower, ruined, its broken roof hanging from defunct cables.

The Vagrant passes under its shadow and over the city’s boundary, walking purposefully into the gloom beyond.

Chunks of rock jut out across the barren landscape, a row of giant’s teeth. Repeated bombardments and exposure to poisonous demonic energies have taken their toll on the environment. Craters pepper the ground like pockmarks. There are no trees, no colour and little life to be seen. The Blasted Lands are named without irony.

From nearby a cry rings out, quickly muffled. It is enough. The Vagrant turns and moves toward the sound.

Behind a jagged slab of stone sits the Handler cradling his head. His dark animal eye has necrosed in his skull, making nerve endings scream. The Handler does not know he is found.

The Vagrant crouches, carefully lays the baby in the dust. He stands slowly, his blade singing as it tastes the air.

Now the Handler realizes. He scrabbles backwards, promises babbling from his lips until the Vagrant’s shadow covers him.

Abruptly there is silence.

Stick-like people and bloated flies gather in the twilight, both drawn to the still warm corpse of the Dogspawn. By morning they have picked the bones clean. By afternoon half of the people have died, their stomachs unable to accept the rich meat. By evening their skeletons are bartered over by Necrotraders.

In New Horizon nothing is wasted.

CHAPTER TWO

On the outskirts of New Horizon a caravan has formed, preparing to leave with the dawn. The Vagrant joins it, blending with the ragged collection of traders and travellers, lost and forgotten.

Axles creak and pack beasts grunt and people shuffle. As New Horizon recedes like a fading nightmare, tongues loosen and conversation hums uncertainly.

The yellow half of the sun is the first to rise that day, crowning the sky gold. The merchants, ruled by superstition, take this as a good sign, one even going so far as to share his drink with a neighbour in thanksgiving. For most though, the colour only alters the palette of hopelessness.

Soon the horizon takes on a reddish tint, heralding the second sunrise of the day.

Once, a single star warmed the world. None remember that time, though all agree that it must have been better then.

People thought that when the sun tore it would bring about the end of the world but the two star fragments did not explode as predicted, nor did they blaze down from the heavens, raining fire and destruction. Instead they continue their slow orbit of the sky and each other, like drunken dance partners, struggling on long past the death of the music.

The Vagrant approaches one of the largest waggons, drawing the driver’s attention away from his roll-up. A word squeezes out around the stub: ‘Yeah?’

The Vagrant looks to the rear of the waggon and back to the driver. Another precious coin changes hands and the Vagrant is allowed inside.

Beyond the curtain the back of the waggon is full of boxes, scratched plastic and battered metal. No space is wasted, even the smells squeeze to fit between the crates. A few are covered with threadbare cloth, but they are the exceptions; the majority brazenly expose their wares.

The Vagrant is uninterested. He glances over his shoulder, pulling the fabric between him and the world outside.

In the cramped square of privacy he removes his coat and sword, squatting awkwardly with the baby he has smuggled inside. The infant sleeps unnaturally, immunized from the rough handling it has received in recent days by worsening fever.

Using his sleeve, the Vagrant mops its brow, blowing cool air onto the pink-red face. The baby wrinkles its nose, head turning sluggishly. As it begins to stir, the Vagrant takes out the precious jar, unscrewing the lid and scooping out lilac jelly with his fingers. He puts his finger into its mouth and waits. Toothless gums nibble and the baby starts to suck. Twice more, the Vagrant offers medicine on his finger. The baby takes it all down greedily.

For a time both doze, lulled by the waggon’s creaking, rocking movements.

Without warning, a whisper comes from the recesses of the waggon.

‘Help me.’

The Vagrant stiffens, turning towards a large metal cage. Grubby fingers pull back the covering cloth, exposing a child’s face, not a half-breed born to tainted humans, but not quite free-born, not pure, either. His features are sharp, his body small and thin, forged by a lifetime’s survival on scraps and wits. He misses nothing, mouth gaping open at the scene before him.

‘That sword,’ gasps the boy. ‘You’re a Seraph Knight. I thought you were all dead this side of the Breach.’ He speaks in tones of hushed excitement and something foreign creeps into his eyes, the possibility of an alternative to death and pain.

‘I’m Jem,’ the boy blurts, whispering, urgent, afraid that stopping will give the Vagrant cause to leave, ‘my mother trades between here and Verdigris, but, something went wrong last night, a group of men came, held her down, and then others came, angry, took me away, said she owed them money. I wanted to fight but then they’d have hurt me worse so I stayed small, like a bug. They pushed me in this cage and put me onto the caravan. I have to get back to New Horizon. I have to find her, make sure she’s alright.’

The Vagrant says nothing.

‘I’m sure she’d be grateful, she has money. Not lots but enough and’ the boy falters, unsure of how to play things, ‘she’s pretty too, real pretty.’

Jem is one of the last born before the lean times, old enough to remember the stories, to have been fed on them from a young age. To him the Seraph Knights are heroes from a time when childhood was more than the few moments between consciousness and disappointment. But he is also a child of the present, and knows how to bargain hard when necessary. He recites the words in a sing-song whisper:

‘I invoke the rite of mercy. Save me, protect me, deliver me.’

The Vagrant closes his eyes.

Eight Years Ago

Ten thousand Seraph Knights march to fight in what will become known as the Battle of the Red Wave. Most strong men and women of the region walk with them, becoming squires and servants and soldiers.

Mechanized beasts carry the majority of the army, for the knights four-legged walkers with armadillo backs or metal snakes on tracks, for the soldiers waggons and tanks.

At their head is one of The Seven, borne across the sky in her floating palace. Sky-ships trail after, like ducklings following their mother.

The ground trembles at their passing.

For more than a thousand years, the crack in the ground known as the Breach has been watched by Seraph Knights in the name of the Empire of the Winged Eye. It was prophesied that the Breach would one day open, spilling terror. But as the centuries passed and that day did not come mankind lowered its guard. It is hard to be vigilant for a lifetime, harder still for generations. Even The Seven, ageless, flawless, overseers of the Empire, have become distracted, their visits to the southern region oft neglected. The first invaders to float up from the depths of the Breach find the knights unsuspecting. Hungry to exist, to claw some purchase in the world, the demons attack quickly and a sleepy thousand-year watch ends with screams and blood.

One man escapes, a squire who fled as the fighting began. He carries news of the catastrophe north, across the sea, all the way to the Shining City, capital of the Empire and sanctum of The Seven.

On bended knee, he gives his report, a stuttering, babbling confusion punctuated with apologies. He is forced to repeat it many times, moving up the chain of command, until he is taken to the Knight Commander, the Empire’s supreme military authority who, within minutes of hearing the tale, brings the matter, and the young man directly to The Seven for guidance.

After two days of silence The Seven decide to punish the squire for incompetence. Once this is done, The Seven fall to pondering what action should be taken. Thirteen months after the first invaders arrive, the decision is made for the armies of the Winged Eye to ride out in force. Gamma of The Seven leads them, leaving her sanctum, her brothers and sisters and their devoted, for the first time in living memory.

They travel slowly across the Empire, parading, glorious. The young and strong of each region are collected, swelling numbers and pride. New recruits come eagerly, for all wish to become part of history.

When finally the army arrives at the Breach, the enemy are waiting. From the ravine walls of them rise, hissing, into the air like great clouds of blood. They are composed of indistinguishable things, unidentifiable save by their teeth, smiling knives side by side, a thousand thousand hungry mouths.

As the army of the Winged Eye forms up, the Breach vomits strange multi-legged things at them, a river of screeching scabs, scuttling towards the living.

The soldiers answer with cannon and lightning, and the knights draw their singing swords.

On the ground nameless monsters are blown apart or pierced or shot. They crumble to sludge, bodies unable to hold integrity so far from their native soil. In the sky, dark shapes flit between the turrets of the floating palace, plucking men from the battlements. Occasionally a turret pins one with fire, lighting its blue veins from the inside as it plunges to earth, a flaming rag of skin.

Then, from the Breach something powerful emerges. In time it will be known as Usurper, or Ammag, or Green Sun but it does not yet have form, appearing as a green shade, an unborn malevolence. Where it passes, husks fall, bearing little resemblance to the brave men and women they were moments before.

A ripple of fear passes through the army, the possibility of defeat rising in their minds.

Gamma of The Seven watches the battle with eyes that mirror the sky. Seeing the true threat reveal itself, she signals her attendants. They open the doors for her as she stretches, shattering the thin stone that encases her, like a bird emerging full grown from its egg.

On wings of silver and fire she descends upon the enemy. Her sword is her battle cry and its call turns the infernal foes to ash. At her approach, the formless thing pauses, retreating back towards the safety of the Breach. It is not ready to face her, not yet. Arrow-like Gamma pursues it and no creature from the Breach dares oppose her, the enemy falls away like leaves before a breeze, until she lands on the dark-shifting surface of her foe, plunging her sword deep into its formlessness.

Silent since it cannot scream its pain ripples outward in strands of boiling essence. It tries to flee and Gamma follows, her blade pouring hate into the wound, sowing seeds of itself within the enemy. They float within, dormant, waiting to bloom.

It is forced to turn from the yawning void and, reluctantly, face her.

They fight.

It is said that she fought well. It is said that she died well. The Knight Commander will not have it otherwise. Whatever else is said however, Gamma of The Seven fell that day.

The order to retreat comes soon after. Barely two thousand survive the first retreat.

There is no second retreat.

CHAPTER THREE

By mid-afternoon the broken suns have swapped places, dappling the mountains in gold and the sky in blood. The caravan continues its slow and lonely way north.

Inside one of the waggons a cage door hangs open. Stretching happily outside it is a young boy. He is watching the man who saved him, eyes expectant. It is evident he wants the man to come with him, perhaps even hopes he might become part of their lives; a companion to his mother, a father to him.

The man has offered none of these things however, sitting quietly while the baby sucks down the last of the medicine.

‘So, I guess this is goodbye then?’ the boy says eventually.

The Vagrant nods.

Disappointed, he leaves the man and the baby alone in the waggon. It is quiet without the boy’s constant chatter.

The Vagrant stares at the coins in his hand, each with the power to buy and sell life. Only five remain now. They have been spent on necessities such as food and medicine as well as indulgences, acts of charity that do little to pay off the debt of conscience.

The last few coins have bought a boy’s freedom, a goat and a modicum of privacy for the journey. Of the three, only the goat can be classed as a necessity. Not many creatures survive the Blasted Lands without change. After the arrival of the infernals most died or were altered by the tainted energy that flowed from the Breach. Over time the survivors have by its infection bred far from their original forms until only a shadow of their former shape remains.

Although the goat is scrawny, bad tempered and stubborn, she is otherwise untainted and a reliable source of anemic grey milk.

Gradually the caravan slows, circling itself like a cat preparing a bed. With a groaning of wheels and bones, the waggons and their beasts of burden come to rest. People eat their rations sparingly, jealously eyeing their neighbour’s fare.

With renewed energy, the baby wakes and starts to cry. The fever is finally loosening its grip, allowing hunger to return in full force.

The Vagrant gets up quickly, gathering his things. He picks up the baby, covering it with his coat once more. Tucked in the dark warm space, it calms a little but continues to grumble as the Vagrant climbs out of the waggon.

When he approaches the goat, she eyes him with open suspicion. She tries to back away but is held in place by the wire tethering her to the waggon. Unlike many of the humans held in bondage to the caravan, the goat remains defiant. The Vagrant works quickly however, and soon the goat has capitulated to his wishes, chewing apathetically while he collects the precious liquid in an old tin cup.

A man approaches, fashionably starved, eyes alive with desperation. ‘Hey pal,’ he begins, mouth twitching. ‘Doin’ alright?’

The Vagrant inclines his head slowly.

‘What you got there? That a baby you carryin’?’

Sounds of the caravan can be clearly heard as the two men look at each other; people cooking on makeshift fires, bolts being tightened, bent spokes knocked back into line again, blades being sharpened.

‘C’mon, man, I weren’t the only one that heard it. And I ain’t the only one that’ll take an interest. So let’s talk.’ He scratches the sores on his chin as he makes his pitch. ‘I been watchin’ you, got me some ideas ’bout what you’re up to. You got an untainted there, right? You reckon you’re smart, smuggling it out like you have. Gonna trade somewhere up north I’m bettin’, make a nice bit on the side. Is it a boy or a girl? The Uncivil’s offering a lot on baby girls, you could make a killing if you get that far. I’ve got a contact up that way, handles independent sales with the Fleshtraders, no questions asked? So, how about it? We could be partners, you got the goods, an’ I got the contacts. We split the profits and keep it all nice and cosy, just between us. What do you say?’

The Vagrant’s eyes narrow a fraction.

‘Course if you don’t like it, I could speak to some friends of mine an’ we could take the little nipper off your hands, free of charge. Your choice.’

With deliberation the Vagrant puts the cup of milk on the ground, the baby next to it.

‘Oh, that’s a beauty all right. I really hope it’s a girl, yes I do.’

The Vagrant stands up and takes a step forward. He is taller than the man by several inches.

‘So, what do you say?’

At his side, beneath his coat, the silvered wings that curl about the sword’s hilt twitch and the blade hums ever so softly. The man’s blood is more than tainted; it is thick with the infernal.

‘Well?’

The Vagrant’s right hand flexes, a pained frown crosses his face. He reaches down, into his coat, pulling a coin from his pocket and offering it to the man. He puts a finger to his lips.

‘Is that what I think it is?’ The coin has already vanished. ‘Not what I was hopin’ for, but alright, you got yourself a deal. I ain’t seen a thing.’

Back in the waggon, the Vagrant feeds the baby through a piece of rubber tubing. He listens to the sounds of the wheels turning outside and the voices of the people, whispering, gossiping.

Many miles south of New Horizon, the Fallen Palace languishes. After the battle of the Red Wave, it limped through the sky, fleeing the Breach and the monsters birthing endlessly from its rocky womb.

The Palace did not escape, pecked from the sky by the pursuing swarm until it kissed the earth one last time, cutting a new valley into the landscape and diverting one of the great southern rivers. Now the Fallen Palace is forever surrounded by fetid marshland.

Turrets and walls lean several degrees to the right, appearing drunk in the daylight, a sickly slant. Weaving towards them, unnoticed by poor souls wandering the sloping streets, flits a messenger, wings buzzing like tiny motors.

No glass remains in the Fallen Palace. Windows were shattered in the crash, covering the floors in a layer of cheap crystal. Now every shard has gone, from the longest sliver to the tiniest piece, all taken.

Many openings gape, from holes in the cracked pavements, from doorways, from windows, but they do not distract the messenger. It moves directly to a tower, where brassy walls fight a doomed battle against encroaching green lichen.

At the top of the tower is an arched window and in that window is a Man-shape. At the fly’s approach, the Man-shape’s face splits like a clam, yawning open: the fly lands on an overlong tongue, its work concluded, its frantic wings still.

The Man-shape closes its mouth, tasting the words hidden in the blood, hidden in the fly. It digests both and walks swiftly into the tower’s darkness, untroubled by the tilt of the floor. Emerging into its master’s chamber, it pauses, waiting to be acknowledged.

In the gloom, a great bulk stirs. The movement is accompanied by several excretions, as violent as they are small. The Man-shape eyes the bindings on its master’s shell, even the newest ones are starting to fray. It mentally notes that they will need to hasten the next order.

Fully awake now, the Usurper moves, animating the body that once belonged to Gamma, distorting her features, beckoning for the Man-shape to come closer. The gesture is laboured, hardly fitting for the greatest of infernals and the Man-shape is glad that neither the Uncivil nor the First is here to witness it.

The Man-shape obeys, crossing the distance between them eagerly, pressing its forehead against its master’s, soft features appearing ethereal next to the ridged, splitting monstrosity.

Heads close, like lovers, the two touch tongues, and thoughts rush between them in a torrent.

‘I have a finger in the skull of a Zero, who tells of singing coins and a silent man who hides his treasures.’

‘He who culled the pack?’

‘It must be, master.’

‘He who tore our Kin?’

‘It must be, master.’

‘He who bears the Malice?’

‘It can be no other, master.’

‘I want him.’

‘But your skin seeps, master, you must rest.’

‘Rest will come again when the Malice is ours.’

‘When will you leave, master?’

‘At once. The Malice taunts me from the shadows and I thirst for action.’

‘And what of the next display?’

‘What of the next display?’

‘It approaches, master.’

‘So soon?’

‘Yes, master. It comes and your majesty must be seen, the chains must be redrawn.’

‘So be it. But the Malice will be retaken, send out the word.’

‘Who is chosen to go in your stead, master?’

‘The Knights of Jade and Ash.’

‘I will send them.’

‘The Hammer that Walks.’

‘I will send her.’

They pull apart and the Man-shape retreats, plagued by thoughts that are not its own; echoes of the master’s desires dominate as it moves down the tower steps. They have won many victories in this new world, claimed much of the land, but it fights them at every step, picking at their essence, peeling at their protections. Even just a few miles from the Breach, the sky presses down on them, hostile. The Man-shape feels the master’s frustration and something else, an unwanted gift, a murmuring of fear.

For once it is glad of its separateness; for once its own simplicity is soothing. Still, the knowledge remains, now stuck fast: the Usurper is weakening. The Man-shape does not know how long this can be hidden from the Uncivil’s agents or the First’s nomads.

It glances at its own body. The skin remains smooth and unbroken, a testament to its control. The Man-shape’s usual calm creeps over it once more. It turns back to the business of finding the Malice and the man who hides it from them, stepping out into the slick street.

It opens its mouth, tasting the air as the flies scrabble from its gullet, each sucking a droplet of the master’s wishes before swarming into the darkening sky.

CHAPTER FOUR

Clanking and dilapidated, the caravan arrives at its first scheduled stop: the fields of Kendall’s Folly. Though faded, the squares of green stand out vividly from the barren dust surrounding them.

In places, machines function, pumping greying water through metal pipes that arch twenty feet above the vegetation. Where they don’t, slaves wander the fields with fat plastic pouches strapped to their backs, like pregnant women trapped in reverse.

Pairs of guards walk the perimeter, punctuating the barbed fence encircling the fields with hard looks and loaded guns. An Unborn hangs from a chain over the centre of the fields, quivering unseen within its coiled shell. On the outside it appears lumpy, off-white, a thing stolen from the depths of the sea. Suspending the chalky mass is a challenge but fertile land this far south is precious and the Unborn’s infernal presence keeps away the hungry bugs and beasts of the Blasted Lands.

A mixed group comes out to greet the caravan, traders, travellers and pimps keen to get the best goods and latest gossip. Feral smiles are swapped first, a last approximation of enthusiasm. The Vagrant chooses this moment to leave, slipping from the back of the waggon and taking his goat with him.

For once, the eyes of the caravan do not follow him, too wrapped up in their present greed to remember the enigmatic man and his precious cargo.

Without a backwards glance he moves away from the noisy gathering, disappearing behind an assortment of battered metal fins that serve as windbreaks for those too poor or too weak to have fully enclosed shelters. A small heel kicks against his stomach. The Vagrant grunts and walks on.

Others have also retreated from sight of the crowd. A man is hunched down, nursing something soft in his gnarled fingers. Two more men have followed the first and approach from behind, secretly, hungrily. The man has sneaked away some precious fruit. They reach him just as he tears it open, a waft of sweetness gracing the air, kick him and pull him backwards, grabbing for their share of the food. He struggles and six hands dance, pulping the watery flesh of the fruit, ruining it.

The Vagrant watches, motionless. Again, beneath his coat, he is kicked by a tiny foot. Before him the fight continues. Hands have separated now and, feet take their turn, smashing into the ribs of the first man like eager lovers, keen to kiss and kiss, one after the other.

The man stops struggling.

The victors share the pathetic remnants of sticky flesh, most of it licked from fingers, before slinking, dissatisfied towards the collection of rundown buildings forming the Folly’s main dwelling space.

The Vagrant walks on, his gaze on the hard-packed dust at his feet. A third kick makes him suck a breath through his teeth. He glances about – only the goat watches him. Ignoring its malevolent stare, the Vagrant opens his coat to peer inside. The baby is awake. Their eyes meet and a few seconds pass. The Vagrant closes his coat and walks on.

Behind him the beaten man moans piteously.

The next kick is more vigorous. Pulling back his coat once again, the Vagrant frowns down at the baby. It stops kicking and looks up at him. He raises his eyebrows at it and the baby smiles. The cycle repeats several times, the baby smiling a little more with each repetition.

The Vagrant stops walking and sighs. He touches a finger to the baby’s lips and closes his coat firmly. Then he turns round and walks back to the injured man on the floor. The goat objects to the change in direction as it takes them further from the fields.

She pulls against the Vagrant.

The Vagrant pulls back.

The goat knows she cannot win but tries again anyway. The miniature rebellion is rewarded with an even sharper tug on her leash. The goat concedes, this time.

Please, no more!’ begs the man, covering his face with his arms. ‘You took it all already.’ Freshly broken teeth make him lisp.

The Vagrant waits, ignoring the enthusiastic beat being played across his chest and stomach.

Timidly, the bruised limbs retreat to reveal a matching collage of red and purple on his face. ‘Are you a new eye for the Overseer? I’m sorry.’ With the lisp he sounds childish despite his age. He struggles for breath before continuing, ‘I just took a moment, please don’t say anything. It was just a moment. I’ll go back now … I’ll go …’ lifting himself several inches before crumpling back in pain.

The Vagrant loops the tether twice around his wrist and offers the man his hand.

The man eyes it as one might a bomb or a snake. There is hesitation, then he grasps it, fingers trembling in the Vagrant’s grip. Between the man’s injuries and the Vagrant’s burdens it is an awkward manoeuvre but eventually the man is upright and leaning heavily on the goat, who is pragmatic about her newest indignity.

‘Thank you, stranger … I need … patching up before I’m much use to … anyone. Would you help me over to Lil’s? It’s just … over there.’ He points to a crumbling building, blasted out from a single stone monolith. Incomplete lights display their half-memory of the structure’s original name.

The Vagrant nods and begins their journey towards it.

After only a few steps the man gasps, ‘Have to stop … a moment, catch … my breath.’

They wait, silence playing with their nerves.

Catching his breath eventually, the man speaks. ‘I think I’d be a goner if you hadn’t showed when you did. Look, I haven’t had … much cause to talk … for a while. I know I don’t look like much but … there was a time, before things … well, before, when I was known to be something of a talker, if you know what I mean.’ He coughs, wiping blood and spittle on the back of his hand. ‘Anyway, back when names meant a damn, people called me Ventris. What’s your name, stranger?’

The Vagrant hauls open the badly fitting door, buckled metal scraping against stone to briefly obscure the inside of the building by a curtain of dust. One by one the group enters, a bizarre procession of Vagrant, injured and goat.

Within the room is a plastic tent, age turning the once-white fabric a mottled cream, a small island of clean. There is evidence that many battles against the encroaching filth have taken place. Beyond the small scrubbed circle are tables and benches lining the periphery of the room, separated by pillars of chipped stone. Between the tent and the entrance stands a woman and in her hands sits a gun. It too is remarkably clean …

‘That’s far enough.’ The woman’s voice still clings to a little youth. It left her face long ago.

The Vagrant steps aside, allowing the wounded man to struggle into view. Even the short journey has paled him, his cheeks ghostly under the bruises.

‘Go easy, Lil,’ the man wheezes. ‘He’s just … helping an old man.’

‘Ventris, is that you under there? Suns, you’re a mess!’ Shooting the men an imperious look she does not wait for an answer. ‘Well don’t just stand there bleeding in my doorway. Get yourselves over here, and shut the door. I don’t want anyone else thinking it’s okay to wander in any time of day!’

Her orders are met without protest and a minute later Ventris is laid inside the tent and the Vagrant sits by the wall. They have been warned to touch nothing.

The tent only gives the illusion of privacy and voices drift through, secrets carried on the backs of whispers.

‘So what happened this time?’

‘I got careless.’

‘You’ve always been careless, it’s a wonder you survived this long. Tell me something I don’t know.’

‘Two of the workers attacked me, caught me by surprise. Bastards left me out for the worms.’

‘Hold still. I think they’ve cracked a rib. Which ones? No, let me guess, one of the bunch that came from the north, Kell or one of his … I thought so. Now what aren’t you telling me? Come on, Ventris, don’t make me do something you’d regret.’

‘I stashed a little pasha, sneaked it out. Guess I didn’t sneak it well enough.’

There is the sound of an ear being flicked and a grunt of discomfort.

‘You bloody fool! You’re lucky it was Kell that saw you and not one of the Overseer’s crew or I’d need more than a few threads to put you back together.’

‘I wasn’t that careless, none of them saw.’ Another flick is heard. ‘Ow, easy, Lil!’

‘And if they notice something was taken, what then? I’ve a good mind to unstitch this and roll you outside for the scavs.’

‘You’re a good friend, Lil. Not many like you left.’

‘Don’t push your luck. This is the last time, you hear me? Any more stupidity and I’ll shoot you myself and take what’s left for trade.’

Unnoticed, the goat picks up a glove from the table and starts to chew.

‘So,’ she continues, voice not low enough, ‘who’s the guy that dragged your sorry carcass to my door?’

‘Damned if I know. He’s not one for conversation. Hasn’t said a word to me, just popped up out of nowhere and brought me here. Maybe he’s one of the half-breeds? I’ve heard stories that some of the unlucky ones don’t get regular tongues.’

‘He doesn’t look like a half-breed to me.’ There is the clink of something metallic being placed on a tray. ‘I don’t know what he does look like and that worries me. Don’t think there’s much room for a trader who can’t shout. He’s no slave either.’

‘Well he’s got some means.’

‘Not that you’d know by his clothes.’

The man’s chuckle is cut off by a hiss. ‘Damned ribs!’

‘And did you notice the way he moved? He’s trying to hide something. I don’t know if he’s deformed or armed but I know that man’s trouble.’

‘Not like you to care what’s under a man’s coat, Lil.’

‘I’ve seen under your coat enough times, Ventris. Nothing much to care about there!’

For a while there are only the quiet rustlings of needle against skin. Shadows pass the murky windows and flies buzz industrious at the door. Now an irregular snoring issues from inside the tent, and soon a woman and her gun follow.

‘Okay, stranger, what’s your angle?’

The Vagrant looks up, amber eyes tired.

‘Let’s be clear. Ventris hasn’t got anything to give you, besides stories and advice and they’re worth less than the air behind them. So if you’re waiting for a reward you might as well leave.’

The Vagrant waves the idea away.

‘So who are you and what do you want?’ Her gaze is relentless, the gun’s barrel unwavering. ‘Well, you don’t look dumb to me. You don’t look shy either, so how about you stop playing games and give me some answers?’

The Vagrant takes a breath. His jaw works, but the air from his lips is empty. He looks away, eyes pressed shut. There is silence. The woman closes the space between them, laying a hand on his shoulder.

‘I’m sorry, I didn’t …’ she begins but is cut off as she finally gets a response, a soft cry coming from his armpit. ‘What the …?’

His shoulders drop a fraction as he lets his arm fall. She opens the coat and the baby gurgles happily, its feet now free to wriggle. With a jerk she throws the gun to the floor.

Chewing and snoring and gurgling blend in the stillness. The woman lifts the baby to her face, caught between grief and some thought now lost.

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25,68 zł
Ograniczenie wiekowe:
0+
Data wydania na Litres:
09 maja 2019
Objętość:
354 str. 7 ilustracji
ISBN:
9780007593101
Właściciel praw:
HarperCollins

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